A roundup of news from this week - PRAZINBURK RIDGE won Best Animation at Wigan & Leigh Film Festival, I went on a Virtual Production course at MARS Academy, did a talk at the Epic Lab and was interviewed as well.
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real-time
A roundup of news from this week - PRAZINBURK RIDGE won Best Animation at Wigan & Leigh Film Festival, I went on a Virtual Production course at MARS Academy, did a talk at the Epic Lab and was interviewed as well.
Read MoreIt's here! 26 months after writing the script and firing up Unreal Engine for the first time, PRAZINBURK RIDGE is now live.
Read MoreI’ve decided to re-think the look of PRAZINBURK RIDGE to make it achievable now that I know there’s no funding coming in and I ran into a problem with Unreal post-processing effects. Find out how to render post-processed scenes with an alpha channel!
Read MoreDelighted to present a new realtime animated short I’ve made over last 2-3 weeks - BLACKSEAM. It’s also ‘pitchvis’, essentially, for the TV show concept I’ve been writing and developing recently - a strike-era Yorkshire mining drama.
Read MoreBLACKSEAM is a 3x60’ TV mini-series I’m currently writing, and I’m also making a 1.5minute real-time teaser for it in Unreal Engine, to add to the pitch materials later…
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