Here's a new real-time piece I've been tinkering with. OLITIAU is an idea I've had kicking around for a while…
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film
Here's a new real-time piece I've been tinkering with. OLITIAU is an idea I've had kicking around for a while…
Read MoreWith the trailer out, I wanted to break down some of the shots in it and explain my approach, and how they came about. I’ll start with the shot that became the thumbnail for the trailer, wide behind Duggy as he stands up to find the shelling around him has got much worse…
Read MoreI’ll keep this one brief - here’s the trailer for the film! In a future post I’ll dissect each shot and how it has evolved from early versions of the film, but for now I’m going to breathe and maybe take a day off…
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One of the first things that struck me when I selected this as a project, was that a Google search for “Prazinburk Ridge”, where this true story occured, yielded absolutely no results whatsoever. Whilst this is good for the film’s Google search rankings, it set my OCD off. Where was this bloody ridge I was making a film about?
Read MoreApologies to the folks reading this wanting to hear about Virtual Production. This post is more about where the project originated and about writing. We’ll get to Unreal soon enough.
I’ll be honest, I fancy myself a writer. Always did. My brother’s one, so it might run in the family…
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