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Virtually scouting GIBLETS
Virtually scouting GIBLETS
about 7 months ago

Back in April, I utilised Unreal Engine with friends at Dimension Studios to virtually scout a live-action short I intend to make - GIBLETS.

DEADPOOL & WOLVERINE
DEADPOOL & WOLVERINE
about 9 months ago

It was a real thrill to be a part of the DEADPOOL & WOLVERINE crew under visionary Production Designer Ray Chan, who unfortunately passed away at the end of shooting. His extraordinary talent is up there on screen for all to see, immortalised forever…

A decade of INACTION
A decade of INACTION
about a year ago

Today marks 10 years to the day since I launched my animated Clerks fan-film, INACTION, a moment which ultimately led me to where I am today.

Berlinale / EFM 2024
Berlinale / EFM 2024
about a year ago

Aufweidershen, Berlin! Had a brilliant few days here, with a great response to our feature film project at European Film Market with useful feedback from sales agents and distributors…

2023 - year in review!
2023 - year in review!
about a year ago

It's been quite an eventful year! Everyone who made it so, thank you! Hopefully 2024 goes from strength to strength!

Goals next year:
🎬Get my feature debut DEAD MAN'S HILL into pre-production
🎬Write an entirely new feature film (planning it now)
🎬Shoot and release at least one (hopefully two!) live-action shorts that I've almost finished writing

Jurassic World: Fallen Kingdom showreel

March 06, 2019 in previs, postvis

I’m finally able to share some of the work I did on Jurassic World: Fallen Kingdom! I was a visualisation artist (aka "shot creator") with Proof, Inc. London. The film was an utter thrill to work on, a life goal achieved, and I'm very proud of it.

← The Aladdin trailer is here!
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